JoyStick

Joysticks are circular controls positioned within a scene that participants can click and drag. Moving a joystick sends an input event down to the Game Client with the coordinates of the joystick relative to its center. Joystick coordinates range between -1 and 1.

A joystick display to a participant.
An idle joystick displayed to a participant. Its coordinates are `0, 0`.
An illustration of the coordinate system for joysticks.
An illustration of the coordinate system for joysticks. The top left is `-1, -1` and the bottom right is `1, 1`.